Darkest Dungeon®

Darkest Dungeon®

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Exaelus' Revenant Class Mod
Class Mods: New Class
File Size
20.453 MB
25 Apr, 2017 @ 12:08pm
9 Aug @ 1:42pm
195 Change Notes ( view )

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Exaelus' Revenant Class Mod

In 1 collection by Exaelus
Exaelus' Mod Collection
10 items
The Revenant Class Mod
Supports Color of Madness: Yes
Supports Crimson Court: Yes
Mod Version: 4.2c
Language: English, Spanish, French, Polish, Brazilian, Russian, Korean

Latest News

Mod now supports Color of Madness DLC!

Revenant now receives a buff when he crits. (+20% Bleed Chance)

Revenant now has his own district building called "Crimson Shrine"!
Revenant receives Crimson Curse death immunity, bleed amount and bleed duration buffs.
Bleed amount and duration buffs only work if the Revenant is affected by the Crimson Curse.

2 new Crimson Court trinkets. (Screenshot added!)
1 new Color of Madness trinket. (Screenshot added!)

Class restrictions changed to: Leper, Crusader, Vestal, Man-At-Arms, Scourge and Harbinger.
Revenant is now a part of the district and also provides a skeleton key on every mission.
Created 1 set of trinkets out of existing trinkets. (Screenshot updated!)
You can now only have 1 Revenant per group.

Class Introduction
Revenant is a class that i worked on for about 4 weeks about 6-8 hours a day. This was my very first mod on the steam workshop and it's heavily inspired by Dragon Age, Warcraft and Darkness the video game. I spent a lot of time polishing the sprites so there are no graphical issues/glitches, in my opinion the class fits into the world and looks like its a part of it now.

My original goal was to make a class that feels like an official class expansion by respecting the rules of the game such as resistances, damage, upgrades and art. I've tried my very best to replicate the art of DD and the end result is decent. I've also made 5 Revenant specific trinkets that are no longer separate and are now included in this class mod.

On the balance side of things I've done a lot of number crunching and a decent amount of testing and this is not the strongest class against the undead but good enough for everything else.

He is primarly a tank that is capable of doing really decent damage once his enemies start to bleed. He can heal and transfer all bleeds from all enemies to a single target. He also provides a skeleton key when embarking on a mission.

Combat Skills
Obliterate: Attack position: 1,2 / Targets 1,2 / Effect: Small dmg, high dmg to bleed, push +1
Sanguine Strike: Attack position: 1,2 / Targets 1+2 / Effect: Small dmg, bleed
Bloodfury: Attack position: 1,2 / Targets 1,2 / Effect: Small dmg, bleed + riposte + mark
Crimson Unity: A. Position: ALL / Targets 1,2,3,4 / Effect: all enemy bleeds on one target + dbf
Immortality:A. Position: 1,2 / Targets: Self / Effect: Increases prot. to you and the group
Siphon Life:A. Position: ALL / Targets: ALL / Effect: Attack all foes and heal for every enemy hit
Vampiric Embrace: A. Position: 1,2 / Targets: Ally / Effect: Heal, apply heal buff + stress

Camping Skills
Sanguine Potion: Buff self, add prot., blood res. and plague res., stress party slightly.
Blood Ritual: Self-heal and self-stress removal, add small amount of stress to party.
Appaling Apathy Self-stress removal, stress reduction buff, stress party a bit.
Drain Life: Damage your allies and heal-self, stress the rest for a decent amount.

As you can see he is quite a selfish class. The other 3 camping skills are the standard ones everyone else has.

If you find any bugs/glitches or spelling errors please let me know in the comment section below and i will try to address them. I hope you enjoy playing this class as much as i had fun making it and if a lot of people like it, i might make another one.

Here are my other classes if you want to try them out:

If you like my mods and would like to see more, consider throwing a few coins my way!
Any amount is greatly appreciated!


Thank you for all the positive feedback and your support, it does motivate me quite a bit!

Special thanks to "SnakePriest"(Spanish), "jmakiela"(Polish), "Alfarr, The Lionheart"(Brazilian),
"Uncle Seifer"(Russian), "halfmoon515"(Korean) and "Chocostar"(French) for translating my mod.

Special thanks to RedHook for making this great game and giving players the ability to mod it!

This mod is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.
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Dugge 16 Oct @ 3:10pm 
Awesome mod. I got the "What is already dead cannot die" achievement with him. Also pair him up with a hero that can hit the whole enemy team at the same time + trinket that inflicts bleed on attack + crimson unity = profit
Exaelus  [author] 12 Aug, 2021 @ 4:33pm 
@Amdusias: Yes it is! :D
Bantokyu 12 Aug, 2021 @ 8:59am 
I know, but it’s an awesome coincidence
Exaelus  [author] 12 Aug, 2021 @ 3:15am 
@Amdusias: Funny thing, this class was released way before crimson curse. ^^
Bantokyu 11 Aug, 2021 @ 11:31am 
Know what I love about this class? The mask looks like a insect's mandibles, and he's themed after the crimson curse.
Exaelus  [author] 26 Dec, 2020 @ 12:16pm 
@Yzart: Well I don't have an event for him but you could probably increase his chances in the mod file.
1. Go to: "Steam\steamapps\workshop\content\262060\913178378\heroes\revenant"
2. Open: "revenant.info.darkest" with notepad ++.
3. Change values of the following lines at the bottom:
".number_of_cards_in_deck 5" and ".card_chance 1.0"

Just enter some crazy numbers and go for a mission, finish it and you should see a bunch of revenants in the stage coach.
Sullyvan 26 Dec, 2020 @ 9:51am 
Is there a way to have a town event for this guy ? I can't find it in my game :'(
Exaelus  [author] 3 Nov, 2020 @ 11:51am 
@KarolWojtyłaOfficial: He isn't weak, well maybe super early game, but over time he becomes a beast. ^^
Znany_pieśniarz 3 Nov, 2020 @ 6:27am 
Is he so weak or i just can't play him?
Exaelus  [author] 2 Nov, 2020 @ 11:03am 
@Louis Francoeur: I will look into it, try to make it scale better. Currently working on an Arduous edition update.