Feature

Filed under:

Looper’s experimental soundtrack slapped then, and slaps even harder now

Composer Nathan Johnson on how he and cousin Rian found the film’s unorthodox sound

Filed under:

Star Trek has truly reinvented itself

The sci-fi franchise is all TV these days, and there’s something for (almost) everyone

Filed under:

NBA 2K23’s game-changing Eras mode was a 20-year labor of love

‘If you’ve paid attention, we’ve been working toward this for a long time’

Filed under:

The quest to save KeyForge, the first procedurally generated collectible card game

The Richard Garfield-designed CCG hasn’t produced a new deck in years

Filed under:

Even the Rings of Power title sequence contains hidden secrets about the show

How Tolkien and physics inspired The Rings of Power’s sonic opening

Filed under:

How to dress for work if you’re a She-Hulk sometimes

Is a transition wardrobe possible for the Disney Plus MCU star?

Filed under:

Wendell & Wild took Henry Selick on a stop-motion journey from Development Hell to Actual Hell

Tiny sets, giant hands, and why the Coraline director loves to show off his mistakes

Filed under:

Galadriel’s fearless, untold story comes to life in The Lord of the Rings: The Rings of Power

Actor Morfydd Clark rose to the challenge of finding new dimension in the elven queen

Filed under:

Every George Miller movie is a Mad Max movie

From Happy Feet to Three Thousand Years of Longing, they all ask one key question and dream of an answer

Filed under:

The YouTubers and TikTokers embracing cringe to explain everything

‘Fandom has always been the place for people who didn’t fit in elsewhere’

Filed under:

Fallout 76’s gray market ‘couriers’ fix what Bethesda won’t

Fans are battling back scammers

Filed under:

Inside the tremendous Soviet masterpiece MST3K got wrong

A 4K, original-language restoration of Ilya Muromets — aka The Sword and the Dragon — brings all its wonders to light

Filed under:

Luxury dice dominate at Gen Con

Dispel Dice, Level Up Dice, and dozens more litter the floor with beautiful, painful-to-step-on treasures

Filed under:

What if Avatar: The Last Airbender was a spy thriller?

Author F.C. Yee explains why the latest Avatar book, The Dawn of Yangchen, veers toward a new genre

Filed under:

Gen Con organizers ‘deeply troubled’ over Indiana’s abortion ban, some vendors back out

The convention’s departure would be a significant loss for Indianapolis

Filed under:

Comparing BeReal to Instagram is missing the point

It’s more like Wordle, which creates a daily online ritual

Filed under:

Forgery accusations against longtime retro game seller leave collectors shaken

‘On one hand, this was someone I considered a friend for many years. On the other hand, his guilt was unquestionable’

Filed under:

A decade on and Monte Cook Games is still setting the bar for innovation in tabletop RPGs

Co-founders Monte Cook and Shanna Germain talk about keeping it weird — and inclusive — for a decade

Filed under:

Fans have taken back Android: Netrunner, the popular card game discontinued in 2018

Project NISEI has given new life to the popular Living Card Game

Filed under:

Level Up 5th Edition adds extra complexity to 5th edition Dungeons & Dragons

Advanced combat mechanics are only the beginning

Filed under:

‘Are you still playing?’: What the future holds for Netflix’s Interactive Entertainment

From Puss in Boots to Cat Burglar, Black Mirror and beyond

Filed under:

Teens are rewriting what is possible in the world of competitive Tetris

One tetromino at a time

Filed under:

Genshin Impact’s sheer size is leaving mobile players behind

As its next big update looms, a question hangs in the air

Filed under:

How Neon White brought back the leaderboard chase

We interviewed game lead Ben Esposito

Filed under:

Coming out is the best thing that’s happened to Robin in a decade

Ask not what a character can do for queerness, but what queerness can do for a character

Filed under:

What would the ideal summer camp video game be like?

We asked 6 studios for their summer camp elevator pitches

Filed under:

How Tiny Tina got ready for her most unexpected close-up in Wonderlands

‘It’s so bizarre that she could be popular enough to justify her own game,’ says Ashly Burch

Filed under:

What does a Minion taste like?

You might assume banana, but there’s so much more

Filed under:

How Minions beat Disney at the copyright game

Minions are practically public domain — and that’s made them more popular and widespread than Mickey Mouse

Filed under:

DC Comics has one weird trick for creating queer superheroes who’re already household names

For one superhero universe, LGBTQ begins with Legacy

Filed under:

The Walking Dead and queer coming-of-age collide in Tillie Walden’s Clementine

From the Telltale games to the blossoming world of queer YA graphic novels

Filed under:

Overwatch 2’s new hero, Junker Queen, is the embodiment of Blizzard’s sequel

Faster, louder, more aggressive — and finally almost here

Sign up for the newsletter Sign up for Patch Notes

A weekly roundup of the best things from Polygon